{"id":11578,"date":"2026-07-10T06:30:00","date_gmt":"2026-07-10T03:30:00","guid":{"rendered":"https:\/\/imdbnews.ir\/?p=11578"},"modified":"2026-07-10T08:30:41","modified_gmt":"2026-07-10T05:00:41","slug":"palworld-review-so-far","status":"publish","type":"post","link":"https:\/\/imdbnews.ir\/index.php\/2026\/07\/10\/palworld-review-so-far\/","title":{"rendered":"Palworld Review So Far"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/07\/palworld-review-so-far.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Before Palworld\u2019s Early Access debut in 2024, I remember eagerly wanting to review the completely unhinged-looking \u201cPokemon with guns\u201d game, mostly as a joke. Hilariously, the joke was on me when it not only became one of the biggest games of the year, but also one of my all-time favorite survival games. With its 1.0 update now finally at-hand over two years later, I was quite excited to jump back into this strange, sometimes-oddly-dark creature collector. Though I\u2019m only a dozen hours into a fresh playthrough of the 1.0 version, so far it has improved in all the ways I hoped it would after sinking so much time into its earliest incarnation. Most of the technical rough edges have been smoothed over, progression has been smartly streamlined, and loads of missing bits and baubles have been added, like a fully realized story with NPCs to chat with and quest lines to complete \u2013 not to mention a proper ending to that story, which I am hungry to reach before I put a final score on this review.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">If you\u2019ve never played Palworld before, then there\u2019s very little I can say to prepare you for this completely bizarre adventure. You\u2019ll recruit a roster of colorful critters who make Nintendo\u2019s legal team furious to perform unpaid labor in your work camps as you explore an increasingly dangerous world filled with gun-toting maniacs. This mix of creature collecting, open-world exploration, RPG-adjacent leveling and questing, and survival mechanics that have you building up a base to store your pals and conquer the wilds probably shouldn\u2019t work. But it really does. And with 1.0 expanding on the fundamentals to flesh out the world and the kinds of activities you tackle within it, that over-the-top adventure is more compelling than it\u2019s ever been.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">For starters, there are now comprehensible reasons for your character to be doing the things they are doing \u2013 an actual storyline to accompany the climb from \u201cnaked barbarian with a stick\u201d to \u201cindustrial sweatshop proprietor with godlike power.\u201d NPCs will send you on missions and direct you toward the next set of meaningful activities to pursue. Most of those activities ask you to travel deeper into a dangerous island world dominated by wild creatures and psychotic human factions, and it\u2019s been  fun to get to know some of the friendly and unfriendly faces along the way (especially compared to Early Access, where you were just fighting them with no explanation). That said, I haven\u2019t seen enough of the story to know if it\u2019s all that good yet, and would describe the first hours as being passable. It\u2019s nice context for what I\u2019m doing at least, but time will tell if it becomes something I\u2019m genuinely excited to see more of or just stay as decent set dressing for the overall goofiness.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The biggest difference since the last time I played is, without question, all of the various performance improvements and bug fixes as the issues used to be rampant \u2013 to the point where the Xbox version was initially almost unplayable at times. I\u2019m still early on, and the most egregious stuff didn\u2019t rear its ugly head until late in the journey, but at least so far it&#8217;s been much more stable. Framerates are still a bit jittery at times, but nowhere near the extent they once were, and those hiccups haven\u2019t come anywhere close to mucking up the experience, whereas they used to be a fairly regular annoyance.<\/p>\n<p><span data-cy=\"playlist-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401 user-list-embed\" data-cy=\"user-list-embed\">\n<div class=\"card jsx-1339469126 jsx-1355461925 box jsx-2627838217\">\n<section class=\"stack jsx-806034919 carousel-section jsx-282394234\" data-cy=\"carousel\"><span class=\"stack jsx-3647836811 jsx-1304765713\"><\/p>\n<div>\n<h3 data-cy=\"title3\" class=\"title3 jsx-12333944 jsx-2321054750\">TieGuyTravis&#8217; Favorite Survival Games<\/h3>\n<p>If you&#8217;re interested in building, exploring, and refilling your hunger meter before dying, here are TieGuyTravis&#8217; recommendations for the best survival games you should play!<\/p>\n<\/div>\n<p><span class=\"stack jsx-3647836811 jsx-2980091846\">See All<button class=\"button-text jsx-729543028 button button--secondary jsx-3381835873 action-button contained centered large\" data-cy=\"more-actions-btn\" type=\"button\" title=\"More Actions\"><span class=\"ign-icon icon-ellipsis jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-ellipsis\"><\/span><\/button><\/span><\/span><\/section>\n<\/div>\n<\/section>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Another big improvement is the progression system, which previously felt quite uneven and grindy at times. The pace in these early hours has been much cleaner, pushing me into the action faster and pointing me toward clear objectives that got me out of my bases to explore, fight bosses, and capture pals more quickly. Of course, this is also now my third time playing through this stretch of Palworld, so it\u2019s possible that my familiarity with these opening hours has more to do with it than anything else. I\u2019ll have a better sense of how much progression has actually improved once I get into the huge stretches of new territory I haven\u2019t seen yet and need to figure things out for the first time.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">I\u2019m still quite early in my 1.0 Palworld adventure, but I\u2019ve instantly remembered why I was so captivated by this hodgepodge of ideas. I\u2019ve got plenty more to work my way through, a whole bunch of new Pals to collect (that I\u2019ve only just started to see pop up here and there), and who knows what else in store. This is a <em>big<\/em> update with a lot of game to get through, so I\u2019ll update this review as I get deeper in, and then have a final score in the coming weeks.<\/p>\n<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/07\/palworld-review-so-far-1.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/07\/palworld-review-so-far-1.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/07\/palworld-review-so-far-1.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/07\/palworld-review-so-far-1.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"author":1,"featured_media":11579,"comment_status":"open","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[50],"class_list":["post-11578","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-49","tag-50"],"_links":{"self":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/11578","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/comments?post=11578"}],"version-history":[{"count":1,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/11578\/revisions"}],"predecessor-version":[{"id":11580,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/11578\/revisions\/11580"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media\/11579"}],"wp:attachment":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media?parent=11578"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/categories?post=11578"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/tags?post=11578"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}