{"id":13141,"date":"2026-08-19T22:16:25","date_gmt":"2026-08-19T19:16:25","guid":{"rendered":"https:\/\/imdbnews.ir\/?p=13141"},"modified":"2026-08-20T08:25:44","modified_gmt":"2026-08-20T04:55:44","slug":"the-witcher-3-npcs-kept-dropping-their-babies-due-to-an-unintended-side-effect-of-a-cut-mechanic","status":"publish","type":"post","link":"https:\/\/imdbnews.ir\/index.php\/2026\/08\/19\/the-witcher-3-npcs-kept-dropping-their-babies-due-to-an-unintended-side-effect-of-a-cut-mechanic\/","title":{"rendered":"The Witcher 3 NPCs Kept Dropping Their Babies Due to an Unintended Side Effect of a Cut Mechanic"},"content":{"rendered":"<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The Witcher 3 developers were so focused on making a realistic environment for players that they accidentally created a morbidly hilarious side effect for the game\u2019s female NPCs.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In an interview with Edge Magazine, CD Projekt Red quest designer Philipp Weber opened up about the unintended consequences of this strategy, saying the team was so honed in on creating a believable world that they ended up causing chaos, instead.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Weber explained that they wanted to give NPCs authentic behaviors to increase immersion and reward players for exploring the nooks and crannies of The Continent, particularly where small villages in the countryside were concerned.<\/p>\n<p><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">All Witcher Gear in The Witcher 3<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt=\"The world of The Witcher is bleak. Death waits around every corner. It&apos;s important to take whatever protection you can, so check out our list of every piece of Witcher gear you can find.\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/08\/the-witcher-3-npcs-kept-dropping-their-babies-due-to-an-unintended-side-effect-of-a-cut-mechanic.gif\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\"><\/span><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Because we were focused on the countryside, it was easier for players to become curious,&#8221; he began. &#8220;If a village only has eight houses, people will want to see if the people truly exist in the world, or if it&#8217;s just fakery. Lots of people nowadays are interested in those kinds of details, and it really came to haunt us.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">At the time, Weber said the dev team was &#8220;more focused on simulating their proper day and night cycle&#8221; for these NPCs rather than giving them believable reactions to Geralt as he wandered around their world. \u201cWhen it came to actually reacting to the player, there wasn&#8217;t that much detail,\u201d he admitted.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This meant that, although the NPCs had their own highly-specific schedules that made them seem like living, breathing people going about their daily lives, they weren\u2019t exactly logical when it came to Geralt barging into their homes and swinging his weapons around.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;They would drop what they&#8217;re currently working on, that thing would fall to the ground, and they&#8217;d run away, afraid,\u201d Weber said. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Unfortunately (or fortunately, since it\u2019s objectively funny) those \u2018things\u2019 included babies, which female characters would throw to the floor as they fled from danger. &#8220;For a few weeks, women were just dropping their babies, left and right,\u201d he said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">While this problem ended up getting solved, it would have been absolutely wild to see in the final product. Weber shed a bit more light on their strategy when making NPCs in general, saying that rather than giving them specfic instructions, they&#8217;re able to choose from certain &#8220;spots of interest.&#8221;<\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\"><\/section>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Most NPCs in villages, we don&#8217;t give them specific paths,&#8221; he explained. &#8220;We give them spots of interest that are available and then they&#8217;re the ones doing the pathfinding: &#8216;Once I&#8217;m done with woodcutting, I&#8217;ll choose another point, and maybe do carpentry in front of my house&#8217;. For the 50 sailors at Novigrad harbour, for example, we made 200 possible spots, so even if all 50 were active at the same time, they would have options.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The next entry in the Witcher series is currently in development. Centering on Ciri, it does not yet have an official release date, but early gameplay footage was shown off for the State of Unreal 2025 showcase. We can\u2019t imagine NPCs will be tossing their babies in this game, either, but you never know. (It certainly wouldn&#8217;t be wilder than the &#8216;put the baby in the oven&#8217; option.)<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Virginia (she\/her) is IGN\u2019s News Editor. With ten years of experience reporting on games and entertainment, she\u2019s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at <\/em>@TheeMissGlaze<em>.<\/em><\/p>\n<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/08\/the-witcher-3-npcs-kept-dropping-their-babies-due-to-an-unintended-side-effect-of-a-cut-mechanic.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/08\/the-witcher-3-npcs-kept-dropping-their-babies-due-to-an-unintended-side-effect-of-a-cut-mechanic.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/08\/the-witcher-3-npcs-kept-dropping-their-babies-due-to-an-unintended-side-effect-of-a-cut-mechanic.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/08\/the-witcher-3-npcs-kept-dropping-their-babies-due-to-an-unintended-side-effect-of-a-cut-mechanic.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"author":1,"featured_media":13142,"comment_status":"open","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[50],"class_list":["post-13141","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-49","tag-50"],"_links":{"self":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/13141","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/comments?post=13141"}],"version-history":[{"count":1,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/13141\/revisions"}],"predecessor-version":[{"id":13143,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/13141\/revisions\/13143"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media\/13142"}],"wp:attachment":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media?parent=13141"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/categories?post=13141"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/tags?post=13141"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}