{"id":13852,"date":"2026-09-06T16:45:25","date_gmt":"2026-09-06T13:45:25","guid":{"rendered":"https:\/\/imdbnews.ir\/?p=13852"},"modified":"2026-09-06T21:37:07","modified_gmt":"2026-09-06T18:07:07","slug":"exodus-ending-and-character-fates-change-based-on-your-choices","status":"publish","type":"post","link":"https:\/\/imdbnews.ir\/index.php\/2026\/09\/06\/exodus-ending-and-character-fates-change-based-on-your-choices\/","title":{"rendered":"Exodus Ending and Character Fates Change Based on Your Choices"},"content":{"rendered":"<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Any time you look at or talk about Exodus, the upcoming space opera RPG from Archetype Entertainment, the Mass Effect comparisons start flying at light speed. I mean, Exodus narrative director Drew Karpyshyn played a major role as a writer and lead at BioWare to shape the stories of its biggest hits. In our conversation following my hands-on preview of Exodus, he told me that Mass Effect is a perfectly fine way for people to wrap their head around what this new game is.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The parallels don&#8217;t end with the Paladin\/Immortal morality system or the romance and relationship dynamics that are going to drive the story, either. He hinted at how the decisions you make can impact Exodus&#8217; ending. Of course, that&#8217;s not exclusive to BioWare games by any stretch, but when the Mass Effect 2&#8217;s suicide mission is regarded as a series pinnacle, no one would blame to draw a quick comparison.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">When I asked about the relationship systems in Exodus, Karpyshyn emphasized wanting to make them feel real and said it&#8217;s about, &#8220;[M]aking their relationship with you grow, allowing it to evolve from the choices you&#8217;ve made, and realizing that the choices you make are going to bring some companions closer to you, but maybe push some companions farther away.&#8221; <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">He took it one step further, and told me, &#8220;Without spoiling too much, we definitely want to have it impact how their storylines go.&#8221; Then he took it <em>another <\/em>step further and concluded, &#8220;Depending on choices you make, by the end of the game, you might not have every companion with you that you started with. That&#8217;s about all I can say!&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Those are aspects of an RPG in this style that I would&#8217;ve bet on being included, but it&#8217;s nice to get confirmation that Exodus is following suit. However, from our conversation it may not seem like it&#8217;s entirely due to characters facing life-or-death situations. He talked at length about companions butting heads with you and being conflicted about what you say and the actions you take in key moments. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">He expanded on how other in-game events can factor into how the story unfolds, saying, &#8220;Even within that optional content, there are choices that will lock or unlock certain things, change the way things play out, change relationships, change characters, change\u2026 future\u2026 missions\u2026&#8221; Hmm, smells like loyalty missions to me!<\/p>\n<p><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Exodus &#8211; September 2026 Screenshots<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/09\/exodus-ending-and-character-fates-change-based-on-your-choices.gif\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\"><\/span><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Perhaps companions can reach a breaking point and leave the party entirely. And maybe their affinity toward you or the situations they face throughout the story will impact their survival in the end.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">We&#8217;ll know for sure when Exodus launches on April 7, 2027 for PlayStation 5, Xbox Series X|S, and PC. For more on the upcoming sci-fi RPG, be sure to check out my hands-on preview for Exodus and read my full interview with Drew Karpyshyn.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Michael Higham is an editor at IGN who regularly contributes with reviews, previews, features, and news in written and video form. He&#8217;s usually entrusted with covering long RPGs and tech products, but he&#8217;s got range when it comes to games. You&#8217;ll also catch him at events and hosting video content, including <\/em>IGN&#8217;s weekly podcast Unlocked<em>.<\/em><\/p>\n<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/09\/exodus-ending-and-character-fates-change-based-on-your-choices.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/09\/exodus-ending-and-character-fates-change-based-on-your-choices.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/09\/exodus-ending-and-character-fates-change-based-on-your-choices.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/09\/exodus-ending-and-character-fates-change-based-on-your-choices.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"author":1,"featured_media":13853,"comment_status":"open","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[50],"class_list":["post-13852","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-49","tag-50"],"_links":{"self":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/13852","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/comments?post=13852"}],"version-history":[{"count":1,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/13852\/revisions"}],"predecessor-version":[{"id":13854,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/13852\/revisions\/13854"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media\/13853"}],"wp:attachment":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media?parent=13852"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/categories?post=13852"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/tags?post=13852"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}