{"id":15246,"date":"2026-10-09T22:11:22","date_gmt":"2026-10-09T19:11:22","guid":{"rendered":"https:\/\/imdbnews.ir\/?p=15246"},"modified":"2026-10-10T20:30:16","modified_gmt":"2026-10-10T17:00:16","slug":"clive-barkers-hellraiser-revival","status":"publish","type":"post","link":"https:\/\/imdbnews.ir\/index.php\/2026\/10\/09\/clive-barkers-hellraiser-revival\/","title":{"rendered":"Clive Barker\u2019s Hellraiser: Revival"},"content":{"rendered":"<hr class=\"preferredSourceCTA-module-scss-module__sCL6Nq__divider\" \/><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p><strong>Platforms:<\/strong> PS5, Xbox Series X|S, Nintendo Switch 2, PC<\/p>\n<p><\/span><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p>The secret sauce for&nbsp;Hellraiser&nbsp;has always been its interplay between sex and death \u2013 or rather, pleasure and pain, with creator Clive Barker infamously being inspired by extreme BDSM clubs, then taking that dichotomy&nbsp;to even greater extremes through a horror lens. However, video games, as a medium, are notoriously awful at handling sex, so can any attempt at bringing Barker\u2019s sadomasochistic world to interactive life capture what made those early films so darkly compelling?<\/p>\n<p><\/span><\/p>\n<div class=\"inlineImage-module-scss-module__t19_Pa__image-container block-item\" data-test=\"inline-image-container\"><img decoding=\"async\" alt=\"Hellraiser\" loading=\"lazy\" data-nimg=\"fill\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/clive-barkers-hellraiser-revival.jpg\" \/><\/div>\n<p><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p>Developer Saber Interactive certainly understands the guiding principles, with&nbsp;<em>Hellraiser Revival<\/em>&nbsp;starting with a kinky session between protagonist Aidan Lynch and his artist girlfriend Sunny, with her piercing his flesh with needles while he scratches her back open with some strange box he found earlier. As anyone&nbsp;who\u2019s&nbsp;seen the films knows: terrible idea. Before you can&nbsp;say&nbsp;\u201cLament Configuration\u201d,&nbsp;Pinhead and Pals have popped by, offered Sunny an eternity of forbidden pleasures, torn her to shreds with meat&nbsp;hooks (consensually!), and dragged her to hell. Poor Aidan, meanwhile, passes out from the experience and gets scooped up by a gang of&nbsp;Cenobite-worshipping cultists, then tortured for information on how to summon them back.<\/p>\n<p><\/span><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p>Around here is where the game really starts to earn its 18&nbsp;certificate&nbsp;(as if&nbsp;the&nbsp;aforementioned meat&nbsp;hooks&nbsp;weren\u2019t&nbsp;enough). You awaken strapped to a chair in the filthy basement-turned-lab under a sex club, treated to a first-person view of your penis, and forced to slice your right arm free from being stitched into your stomach, while your left hand has been nailed into the chair. Once you\u2019ve done that, you\u2019re left to explore the cultists\u2019 artistic efforts \u2013 a pair of corpses stitched together into an \u2018angel\u2019, another body splayed open, a few too many moments of having to root around in their remains for key items to aid your escape (likely a nod to Kirsty doing similar to Frank in the uncut original film).<\/p>\n<p><\/span><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p>Eventually,&nbsp;you\u2019re&nbsp;drawn into the hellish Labyrinth dimension yourself, chasing visions of a naked Sunny and evading unstoppable&nbsp;Cenobites. Nudity alone&nbsp;isn\u2019t&nbsp;inherently sexual though, and aside from that opening sex scene,&nbsp;there\u2019s&nbsp;none of the forbidden eroticism of the films here. Instead,&nbsp;there\u2019s&nbsp;a lot of naked gore, in both realities. But does that make&nbsp;<em>Revival<\/em>&nbsp;a good&nbsp;<em>horror<\/em>&nbsp;game, at least?<\/p>\n<p><\/span><\/p>\n<div class=\"inlineImage-module-scss-module__t19_Pa__image-container block-item\" data-test=\"inline-image-container\"><img decoding=\"async\" alt=\"Hellraiser\" loading=\"lazy\" data-nimg=\"fill\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/clive-barkers-hellraiser-revival-1.jpg\" \/><\/div>\n<p><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p>Kind of \u2014&nbsp;more&nbsp;so if&nbsp;you\u2019re&nbsp;squeamish.&nbsp;From the disturbing character designs and the trypophobia-inducing&nbsp;walls of the Labyrinth,&nbsp;to the slow, almost too-detailed kills of cultists,&nbsp;<em>Hellraiser Revival<\/em>&nbsp;is best when&nbsp;its&nbsp;trying to unsettle players, rather than outright terrify them. Everything else just gets so extreme&nbsp;you\u2019re&nbsp;likely to become numb to it \u2013 evisceration should never be met with a shrug.&nbsp;It\u2019s&nbsp;somehow both gratuitous and&nbsp;often&nbsp;boring.<\/p>\n<p><\/span><\/p>\n<div class=\"pullQuote-module-scss-module__tK70Tq__pullquote\" data-test=\"pullquote\">\n<div class=\"pullQuote-module-scss-module__tK70Tq__pullquote__content\">\n<blockquote>\n<p>Mechanically, it all feels thoroughly average.<\/p>\n<\/blockquote>\n<\/div>\n<\/div>\n<p><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p>Mechanically though, it all feels thoroughly average. Aidan wields the puzzle box that accidentally consigned Sunny to hell as a weapon-turned-tool, allowing him to telekinetically move objects around, shift energy sources, and otherwise solve environmental puzzles (and before&nbsp;purists&nbsp;cry about continuity, this is technically the Genesis Configuration, a same-but-different box to that from the films).&nbsp;It\u2019s&nbsp;a suitably video game-y twist for the franchise, but nothing gamers&nbsp;won\u2019t&nbsp;have experienced elsewhere. Otherwise, this feels a lot like&nbsp;<em>Resident Evil<\/em>&nbsp;with&nbsp;considerably more&nbsp;of the red stuff splashing about.<\/p>\n<p><\/span><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p>This does lean a bit more into stealth territory in places, with it often being better to avoid cultists than engage them, while visits to the Labyrinth are often more focused on escaping&nbsp;Cenobites&nbsp;as the landscape shifts around you (which involves an infuriating control inputs of having to simultaneously&nbsp;pull down and click in the left&nbsp;thumbstick&nbsp;to enact a&nbsp;quick-turn).&nbsp;It\u2019s&nbsp;not enough to salvage the overall experience,&nbsp;though.<\/p>\n<p><\/span><span class=\"content-module-scss-module__RI8h6a__content\" data-test=\"content\"><\/p>\n<p>There&nbsp;<em>are<\/em>&nbsp;some dark delights for long-time&nbsp;<em>Hellraiser<\/em>&nbsp;fans. Barker himself advised on the plot and overall direction of the game, so there\u2019s an air of authenticity to it all, while original actor Doug Bradley returns to the role of Pinhead for the first time in two decades, imbuing the iconic Hell Priest with appropriate gravitas. Any time&nbsp;he\u2019s&nbsp;on screen the game&nbsp;is improved&nbsp;enormously. Unfortunately, in a year that\u2019s already crammed with some fantastic horror games \u2013&nbsp;Resident Evil Requiem,&nbsp;Silent Hill:&nbsp;Townfall, or the slow-creep chills of the&nbsp;<em>Twin Peaks<\/em>-inspired&nbsp;Silver Pines, just to scratch the surface \u2013&nbsp;<em>Revival<\/em>&nbsp;just doesn\u2019t do enough to win over anyone who\u2019s not already swayed by its dubious pleasures. The&nbsp;<em>Hellraiser<\/em>&nbsp;name alone&nbsp;isn\u2019t&nbsp;enough to overcome seen-it-all-before gameplay wrapped in fetish gear.<\/p>\n<p><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Platforms: PS5, Xbox Series X|S, Nintendo Switch 2, PC The secret sauce for&nbsp;Hellraiser&nbsp;has always been its interplay between sex and death \u2013 or rather, pleasure and pain, with creator Clive Barker infamously being inspired by extreme BDSM clubs, then taking that dichotomy&nbsp;to even greater extremes through a horror lens. However, video games, as a medium, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":15247,"comment_status":"open","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[],"class_list":["post-15246","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-47"],"_links":{"self":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/15246","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/comments?post=15246"}],"version-history":[{"count":1,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/15246\/revisions"}],"predecessor-version":[{"id":15248,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/15246\/revisions\/15248"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media\/15247"}],"wp:attachment":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media?parent=15246"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/categories?post=15246"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/tags?post=15246"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}