{"id":15723,"date":"2026-10-22T01:38:17","date_gmt":"2026-10-21T22:38:17","guid":{"rendered":"https:\/\/imdbnews.ir\/?p=15723"},"modified":"2026-10-22T04:56:07","modified_gmt":"2026-10-22T01:26:07","slug":"bioware-was-the-greatest-rpg-developer-ever","status":"publish","type":"post","link":"https:\/\/imdbnews.ir\/index.php\/2026\/10\/22\/bioware-was-the-greatest-rpg-developer-ever\/","title":{"rendered":"BioWare Was the Greatest RPG Developer Ever"},"content":{"rendered":"<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">BioWare is dead, and my feelings are a strange cocktail of anger, sadness, and Jack\u2019s Complete Lack of Surprise. The legendary RPG studio was bought by a private investment group earlier this year, and history shows that venture capital frequently kills what it touches, extracting whatever value out of it that it can before moving onto the next victim. It\u2019s a hell of a contrast to the beginning of BioWare, which started out as such a pure thing. Two practicing doctors, Ray Muzyka and Greg Zeschuk, quit medicine to pursue their dream of making computer role-playing games. Sure, the studio was bought and sold a couple of times between then and now, and yes, BioWare\u2019s recent results haven\u2019t lived up to its venerable past, but my goodness, what a legacy this studio leaves behind.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Everyone knows Baldur\u2019s Gate now on account of Larian Studios\u2019 Game of the Year-winning, 10 out of 10 Baldur\u2019s Gate 3 from 2023, but what younger gamers might not know is that the first two Baldur\u2019s Gate RPGs were built by BioWare in the late \u201890s. While they weren\u2019t the studio\u2019s first games \u2013 that honor goes to the 1996 mech action-sim Shattered Steel \u2013 they were the two that put BioWare on the map. Each was an incredibly deep and sprawling RPG based on the Dungeons &amp; Dragons ruleset that was good for upwards of 200 hours of gameplay. At the time, they reset the bar for what a CRPG could be. Let me put it this way: Baldur\u2019s Gate 1 took home IGN\u2019s Game of the Year award in 1998\u2026 over <em>Half-Life<\/em>. That\u2019s how good Baldur\u2019s Gate was.<\/p>\n<p><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">BioWare: Stories and Secrets From 25 Years of Game Development &#8211; Exclusive Book Preview<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt=\"Click through for an exclusive preview of Dark Horse&apos;s BioWare: Stories and Secrets From 25 Years of Game Development.\" class=\"progressive-image jsx-2277167929 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/bioware-was-the-greatest-rpg-developer-ever.gif\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">After another action-game pitstop in the form of 2000\u2019s excellent MDK2, BioWare returned to role-playing with Neverwinter Nights, another CRPG that arguably brought video games closer to the pen-and-paper, pizza-party-at-your-best-friend\/DM\u2019s-house version of D&amp;D than any game before it. It was the runner-up for IGN\u2019s Best Role-Playing Game of 2002, finishing behind just one game: a little project you might have heard of called The Elder Scrolls 3: Morrowind.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Up to this point, BioWare had primarily been known in PC circles as a prominent CRPG developer. And then Microsoft made a deal with the studio and LucasArts to develop an exclusive new Star Wars RPG for the fledgling Xbox console. You already know what the result was: the absolutely unimpeachable Star Wars: Knights of the Old Republic, which happens to be my personal favorite role-playing game of all time. My biases aside, it is unquestionably one of the best RPGs ever made. It\u2019s also a lock for top-3 Star Wars games of all-time, and it has a strong case for No. 1 on that list. It told an incredible story in Star Wars\u2019s ancient past and truly let you embrace the Light Side or Dark Side of the Force. I went fully evil just because KOTOR let me do so! And not only that, it <em>embraced <\/em>those choices. At one point, I distinctly remember triple-crossing someone \u2013 double-crossing the guy that I\u2019d already double-crossed. Its plot twist is legendary, and on the off chance that the long-in-development-hell remake ever comes out, I won\u2019t spoil it for you here. But whether it was visiting plenty of planets (including Kashyyk!), bonding with your party members (shout-out to my favorite droid, HK-47!), or planning out my evil Force attacks by stacking up my attacks in the turn-based combat system, KOTOR was the ultimate pairing of a beloved IP and an industry-leading developer.<\/p>\n<p><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Every IGN BioWare Game Review<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2277167929 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/bioware-was-the-greatest-rpg-developer-ever.gif\" data-cy=\"progressive-image\"><\/button><\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Another Xbox console exclusive followed, albeit from a different team within BioWare. While KOTOR director Casey Hudson was planning something even bigger for his team\u2019s next project, another crew at BioWare delivered the sublime and historically underrated Jade Empire, which was steeped in Chinese mythology. IGN gave it a 9.9 out of 10 (on a 100-point scale!) back in 2005, and while it was nowhere near the commercial success KOTOR was, it was every bit as big a hit with critics and fans.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">And then came Mass Effect. BioWare promised us a space opera \u2013 a trilogy in which our choices in each game would carry over to the next and ultimately affect the ending to the whole story. Microsoft had wisely signed it as a console exclusive, and boy oh boy did it pay off. Mass Effect was one of the core memories most people have about the Xbox 360. It was released in fall of 2007, the greatest stretch in Xbox and quite possibly gaming history \u2013 and it actually delivered on its space-opera promise. As your custom Commander Shepard, the first in the trilogy introduced us to the universe and humanity\u2019s place within it \u2013 including Shepard\u2019s path to becoming a galaxy-protecting Spectre. It introduced the Reapers, and so many phenomenal companion characters from Wrex to Garrus to Liara among many others. And like KOTOR, it too allowed you to be a Paragon of good or a Renegade of evil. (And yes, I once again tested the limits of how bad BioWare would allow me to be.)<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The first is my personal favorite of the trilogy, but for many that honor goes to Mass Effect 2, which leveled up your relationship with Shepard\u2019s companions and more or less built the entire campaign around them. As promised, your save file imported into the sequel, bringing with it your Shepard\u2019s look and choices from the first game. It also evolved Mass Effect\u2019s gameplay from light turn-based, semi-tactical combat to more of a pure third-person cover shooter while sacrificing none of its role-playing elements. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The controversial trilogy-capper is best remembered for its ending, which upset fans so much that BioWare tried to improve it in a post-launch patch. But forgotten alongside that is how great the rest of it was. It took the time to really let you \u2013 and your Shepard \u2013 say goodbye to the friends you\u2019d made along the way (or at least, the ones you hadn\u2019t chosen to kill or sacrifice), and its combat was improved further over Mass Effect 2, making Mass Effect 3 a truly world-class third-person shooter alongside its well-established role-playing bonafides.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Whatever your thoughts of Mass Effect 3\u2019s ending, BioWare had done what they said they\u2019d do: They built a three-game space opera that spanned more than 100 hours of gameplay over the course of the five years it took to get all three games out the door. We developed meaningful bonds with its characters, in part because they\u2019d been written so well. It was a bold RPG experiment, and one that, for my money, hasn\u2019t been replicated or even attempted since.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The Mass Effect trilogy was, in hindsight, probably BioWare\u2019s peak by just about any measure, but the studio kept going. Another original IP, Dragon Age, saw four RPGs released over a decade and a half \u2013 with the third of those, 2014\u2019s Dragon Age Inquisition, taking home IGN\u2019s Game of the Year Award. Anthem was a bold but ultimately unsuccessful attempt to bring BioWare\u2019s storytelling talents to the hot-at-the-time live-service space. The studio cleaned Mass Effect up nicely for an excellent remaster of the trilogy in 2021 after the BioWare Montreal team\u2019s disappointing Mass Effect Andromeda in 2017. Heck, BioWare even made a full-blown RPG starring Sonic in a team-up with Sega in 2008\u2019s Sonic Chronicles: The Dark Brotherhood!<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">And after announcing a fifth Mass Effect game that fans hoped would redeem the series after Andromeda, that project is now canceled alongside the studio being shut down. As sad as this day is \u2013 for both fans and BioWare employees who were there at any point during its 31-year history \u2013 I am left with a fulfilling sense of gratitude to this studio for all of the memorable gaming experiences it\u2019s given me. With respect to CD Projekt Red, Larian, and Bethesda Game Studios, there\u2019s never been a better RPG developer over a longer period of time than BioWare. It won\u2019t be forgotten.<\/p>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-1730475047 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img decoding=\"async\" alt=\"Ryan McCaffrey Avatar\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/bioware-was-the-greatest-rpg-developer-ever.jpg\" data-cy=\"progressive-image\"><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Ryan McCaffrey is IGN&#8217;s executive editor of previews and host of IGN&#8217;s weekly Xbox show, <\/em>Podcast Unlocked<em>, and a co-host of <\/em>Next-Gen Console Watch<em>. He&#8217;s a North Jersey guy, so it&#8217;s &#8220;Taylor ham,&#8221; not &#8220;pork roll.&#8221; Debate it with him on Twitter at <\/em>@DMC_Ryan<em>.<\/em><\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/bioware-was-the-greatest-rpg-developer-ever-1.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/bioware-was-the-greatest-rpg-developer-ever-1.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/bioware-was-the-greatest-rpg-developer-ever-1.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/10\/bioware-was-the-greatest-rpg-developer-ever-1.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"author":1,"featured_media":15724,"comment_status":"open","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[50],"class_list":["post-15723","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-49","tag-50"],"_links":{"self":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/15723","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/comments?post=15723"}],"version-history":[{"count":1,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/15723\/revisions"}],"predecessor-version":[{"id":15725,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/15723\/revisions\/15725"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media\/15724"}],"wp:attachment":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media?parent=15723"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/categories?post=15723"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/tags?post=15723"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}