{"id":8176,"date":"2026-04-06T17:35:35","date_gmt":"2026-04-06T14:35:35","guid":{"rendered":"https:\/\/imdbnews.ir\/index.php\/2026\/04\/06\/after-hundreds-of-hours-some-crimson-desert-players-are-complaining-that-the-world-has-become-too-peaceful-because-theyve-basically-killed-all-the-enemies\/"},"modified":"2026-04-06T17:35:35","modified_gmt":"2026-04-06T14:35:35","slug":"after-hundreds-of-hours-some-crimson-desert-players-are-complaining-that-the-world-has-become-too-peaceful-because-theyve-basically-killed-all-the-enemies","status":"publish","type":"post","link":"https:\/\/imdbnews.ir\/index.php\/2026\/04\/06\/after-hundreds-of-hours-some-crimson-desert-players-are-complaining-that-the-world-has-become-too-peaceful-because-theyve-basically-killed-all-the-enemies\/","title":{"rendered":"After Hundreds of Hours, Some Crimson Desert Players Are Complaining That the World Has Become Too &#8216;Peaceful&#8217; Because They&#8217;ve Basically Killed All the Enemies"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/04\/after-hundreds-of-hours-some-crimson-desert-players-are-complaining-that-the-world-has-become-too-peaceful-because-theyve-basically-killed-all-the-enemies.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Crimson Desert has a huge map and lengthy story that will take most players over 100 hours to work their way through, but now Pearl Abyss\u2019 action adventure has been out for a few weeks, some are starting to complain that the open world has become too peaceful \u2014 because they\u2019ve killed everyone.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">One of the interesting things about Crimson Desert\u2019s design is that for the most part enemies do not respawn, and camps, which you can overtake, do not become repopulated with enemies once you\u2019ve cleared them out. Missions are not repeatable, and there is no Skyrim-style Radiant quest system to generate random encounters for eternity.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Of course, there are things to do in Crimson Desert once you reach the endgame. You can wrap up any hangover quests, visit any unexplored areas, solve any leftover puzzles, and take on any bosses left standing.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But what happens if you\u2019ve killed all the enemies in the game? That\u2019s something players are now running up against, and, despite getting hundreds of hours of fun out of Crimson Desert by that point, some say there&#8217;s a problem with it.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThis game has a pretty big issue, not many are realizing right now, due to the way most are playing it and it will destroy some peoples enjoyment, including my own,\u201d warned GullibleTerm3909 in a reddit post upvoted 2,900 times so far. \u201cPA \u2014 this NEEDS a fix for long-term enjoyment.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In the post, GullibleTerm3909 said Crimson Desert moves from being an action adventure game to \u201cjust adventure,\u201d because no matter what players do, eventually the world becomes empty in terms of enemies.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI already face this problem 109 hours in, with the main story finished and most forts liberated in return, because zones are becoming \u2018too peaceful\u2019 to even try out most endgame builds or cool maxed-out gear variants,\u201d GullibleTerm3909 said, adding that they\u2019re even struggling to finish most of the challenges because there aren\u2019t enough enemies around. \u201cI have to cheese things like the Reed Field scarecrows or hope that I don&#8217;t accidentally kill random bandit patrols before I can finish a challenge,\u201d they explained.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cEven bandit camps stay empty once cleared out. Patrols thin out greatly once the peaceful factions take over,\u201d they continued. \u201cI played for six hours yesterday and had TWO fights in total. TWO. And they took less than 10 seconds, because I basically one- or two-shot them all.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cGames like Skyrim, Oblivion, Morrowind, Kingdoms of Amalur, Dragon&#8217;s Dogma, and others at least have respawning bandit camps, dungeons, and enemies so you can actually tackle them with your character. Crimson Desert is basically thinning out with each Red Spot cleared out on your map or with each main story quest progressed. This is BAD.\u201d<\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\"><\/section>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">One of the issues this design is creating for players like GullibleTerm3909 is that it makes the two additional playable characters, who most players do not focus on because pretty much all of the main story demands you play as Kliff, hard to build up as extensively as Kliff because there aren\u2019t as many enemies for them to fight by endgame.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">GullibleTerm3909\u2019s post is a warning of sorts, and it comes with a recommendation: that players collect as many Sealed Abyss Artifacts as possible and leave the forts for endgame challenges. But doing that would mean actively avoiding clearing them out as you play through the game. It goes against the grain.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It turns out that GullibleTerm3909 is not alone in their assessment, with plenty of people agreeing with them and suggesting various systems they\u2019d love to see in Crimson Desert to make the world feel alive. I\u2019ve seen the much-loved Nemesis system from Middle-earth: Shadow of Mordor mentioned more than a few times, as well as a Bethesda style random mission system, and even a dynamic siege\/war\/tower defense system. But could Crimson Desert even support such mechanics?<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Perhaps more feasible is a system that would see forts reset, or increased spawn rates, or a few big grindable areas where players can go all in on scores of enemies so they can wrap up those challenges and build up the other playable characters.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt&#8217;s interesting because they already have this mechanic in place,\u201d one player said. \u201cWhenever you do certain quests, enemies will \u2018blockade\u2019 certain regions until you clear them out, even if you&#8217;ve already done so. They can 100% implement a system where bandits randomly start taking areas over again.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Some players are resorting to committing crimes just to force city guards who would otherwise be on your side into attacking you, just to see some endgame action. Seems a bit extreme and out of character for Kliff and the Greymanes, but needs must, I suppose.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Not everyone\u2019s on board with these complaints, however, and some are even mocking them. \u201cI\u2019m 300 hours into the game. There is a MAJOR issue that EVERYONE will encounter which is so bad it\u2019s going to cause people to QUIT,\u201d one player said. \u201cWhen you do everything, the game ENDS. This is a huge problem which will likely cause 99% of people to QUIT.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Some are going as far as to imagine what Crimson Desert looks like after you\u2019ve played for months or even years. \u201cAfter 700 hours I killed every single NPC and only the vendors and Greymanes are left, which I can&#8217;t kill (yet),\u201d one player joked. \u201cWanna know a secret? You can restart and get another 300 hours,\u201d another added.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Of course, this won\u2019t be an issue for most players, who, I imagine, won\u2019t get to the point where they\u2019ve killed most of the enemies in the game. I\u2019ve played just over 50 hours of Crimson Desert at this point and I doubt I&#8217;ll get close to the world state some players are experiencing. And while I\u2019m certainly a completionist, Crimson Desert is so dense with content that it\u2019s challenging my determination to see all those green ticks in Hernand before I move the main story forward.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">However, I wouldn\u2019t put it past Pearl Abyss to add some significant endgame content to Crimson Desert at some point, given how quickly it\u2019s updated the game to respond to player feedback. And what about DLC? Given how well Crimson Desert has sold, you\u2019d imagine an expansion of some sort is in the works.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">We\u2019ve got plenty more on Crimson Desert, including a story on how the NPCs are the stars of the show, and a hidden food consequence system that a modder has restored. We recommend you take a look at our guide to Things to Do First in Crimson Desert, plus Things Crimson Desert Doesn\u2019t Tell You (we\u2019ve got 28 and counting!). We\u2019ve also got a guide to the Best Early Weapons we recommend picking up, the Best Skills to Get First (including a handy explainer of the skills system), and 34 Essential Tips and Tricks to help you succeed in Pywel.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/04\/after-hundreds-of-hours-some-crimson-desert-players-are-complaining-that-the-world-has-become-too-peaceful-because-theyve-basically-killed-all-the-enemies-1.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/04\/after-hundreds-of-hours-some-crimson-desert-players-are-complaining-that-the-world-has-become-too-peaceful-because-theyve-basically-killed-all-the-enemies-1.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/04\/after-hundreds-of-hours-some-crimson-desert-players-are-complaining-that-the-world-has-become-too-peaceful-because-theyve-basically-killed-all-the-enemies-1.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/04\/after-hundreds-of-hours-some-crimson-desert-players-are-complaining-that-the-world-has-become-too-peaceful-because-theyve-basically-killed-all-the-enemies-1.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"author":1,"featured_media":8177,"comment_status":"open","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[50],"class_list":["post-8176","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-49","tag-50"],"_links":{"self":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/8176","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/comments?post=8176"}],"version-history":[{"count":0,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/8176\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media\/8177"}],"wp:attachment":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media?parent=8176"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/categories?post=8176"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/tags?post=8176"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}