{"id":8834,"date":"2026-05-01T18:38:12","date_gmt":"2026-05-01T15:38:12","guid":{"rendered":"https:\/\/imdbnews.ir\/?p=8834"},"modified":"2026-05-01T21:18:02","modified_gmt":"2026-05-01T17:48:02","slug":"total-war-warhammer-40000-devs-reveal-huge-battle-maps-planets-and-region-scale","status":"publish","type":"post","link":"https:\/\/imdbnews.ir\/index.php\/2026\/05\/01\/total-war-warhammer-40000-devs-reveal-huge-battle-maps-planets-and-region-scale\/","title":{"rendered":"Total War: Warhammer 40,000 Devs Reveal Huge Battle Maps, Planets, and Region Scale"},"content":{"rendered":"<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Creative Assembly has revealed more on its hotly anticipated strategy game, Total War: Warhammer 40,000, touching on the sheer scale of its battle maps and planets.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In a livestream, David Petry, battle product owner, and Kevin McDowell, art director on Total War: Warhammer 40,000, ran through the region scale and visuals of planets, before showing off new battle maps.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The Warhammer 40,000 section of the livestream began with a first look at what a planet is going to look and feel like via a hive waste world. In the Warhammer 40,000 universe, hive planets are jam packed with the people of the Imperium, most of whom eke out an existence that amounts to little more than war effort support and blind devotion to the Emperor. These are awful, <em>awful <\/em>places, and the hive world we saw in the livestream is even worse because it\u2019s a hive <em>waste <\/em>planet. Talk about fog of war.<\/p>\n<p><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Total War: Warhammer 40,000 Screenshots<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/05\/total-war-warhammer-40000-devs-reveal-huge-battle-maps-planets-and-region-scale.gif\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\"><\/span><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In the game, a planet has a biome on it to determine its terrain. Four were mentioned: arid; temperate, ice, and waste. On top of that are different civilizational types (frontier, civilized, etc) that determine density. So, you can have plenty of planet variety.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In terms of scale, Petry said players will fight region to region on these continents with the aim of capturing a key region or a key location within it. And across those conflicts, players will encounter different scales of density.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt gives a really cool opportunity for you to encounter more desolate wasteland places,\u201d he explained. \u201cYou can imagine when you end up fighting on the perimeters of these hives, you&#8217;re going to have these wasteland battles effectively that are pretty much empty. Like some bits punctuating things, but largely it&#8217;s pretty desolate out there bar a few points of interest. And then of course when you work your way towards and into an actual hive, you&#8217;re going to be fighting these much more dense, much more choke point-oriented battles.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Petry and McDowell indicated there will be a \u201chandful\u201d of planets per system, without confirming a hard number. \u201cIt\u2019s not going to be dozens and dozens of planets in a system,\u201d McDowell stressed.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Moving on to battle maps, and we got another look at the Upper Hive Plateau map revealed alongside the game itself. But we saw two new battle maps, each offering a look at the variety available.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThere&#8217;s going to be a really, really wide variety of spaces that you can fight in this game,\u201d Petry said. \u201cYou&#8217;re going to be able to fight in much more dense environments and much more sparse ones.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It\u2019s important to note that Total War: Warhammer 40,000 has destruction, which changes the game considerably. You can simply get rid of a forest if you don\u2019t like it by destroying it. This is Warhammer 40,000 after all \u2014 the whole point is destroying things.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">At this point we got a decent look at the grand scale of the maps. \u201cThey&#8217;re absolutely honking,\u201d Petry said, as the camera panned around the environment. And, to hammer home the point, we could see guardsmen dotted about the map, helping us get a sense of the relative scale of the battlefield.<\/p>\n<figure class=\"jsx-313219616\"><img decoding=\"async\" alt=\"null\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/05\/total-war-warhammer-40000-devs-reveal-huge-battle-maps-planets-and-region-scale.gif\" data-cy=\"progressive-image\"><figcaption data-cy=\"caption\" class=\"caption jsx-1762799490 jsx-479945570 article-image-caption\">Creative Assembly shows off the scale of the Total War: Warhammer 40,000 battle maps. Image credit: Creative Assembly \/ YouTube.<\/figcaption><\/figure>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cOne thing that we found with this universe is that everything is such an incredible scale,\u201d he continued. \u201cThat even these intense spaces when you get down into actually looking at them are absolutely huge. There are these massive areas that you can conduct combat within, so even when you&#8217;re dealing with these intense spaces, often actually the spaces you can work through are still pretty sizable.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cYou can fit a sizable army in a lot of these spaces. And then in many of those spaces where things do get tight, there are opportunities to remove buildings make it a little bit bigger if that&#8217;s your playstyle. If you&#8217;ve got an army that really values line of sight, then that can really really help you there because, \u2018I don&#8217;t want those. Get rid of them.\u2019&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This makes for the biggest mental shift in playing Total War: Warhammer 40,000, because a lot of buildings can simply be destroyed, Creative Aseembly said. In this way, you can make a map low density just by blowing everything up. Well not quite everything; the pair pointed out not all objects on the battlefield are destructible. But the point is you start to think differently than in previous Total War games; you could bring a building down on enemies in cover, for example, or, if you have your fleet in orbit, call on bombardments, causing even more destruction.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">As a Warhammer 40,000 fan, everything Creative Assembly has shown off so far about Total War: Warhammer 40,000 looks hugely promising. The developer signed off by saying that by the end of June, we\u2019ll have seen more of the game. There\u2019s no word on a release date yet.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/05\/total-war-warhammer-40000-devs-reveal-huge-battle-maps-planets-and-region-scale.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/05\/total-war-warhammer-40000-devs-reveal-huge-battle-maps-planets-and-region-scale.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/05\/total-war-warhammer-40000-devs-reveal-huge-battle-maps-planets-and-region-scale.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/05\/total-war-warhammer-40000-devs-reveal-huge-battle-maps-planets-and-region-scale.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"author":1,"featured_media":8835,"comment_status":"open","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[50],"class_list":["post-8834","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-49","tag-50"],"_links":{"self":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/8834","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/comments?post=8834"}],"version-history":[{"count":1,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/8834\/revisions"}],"predecessor-version":[{"id":8836,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/8834\/revisions\/8836"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media\/8835"}],"wp:attachment":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media?parent=8834"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/categories?post=8834"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/tags?post=8834"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}