{"id":9999,"date":"2026-06-02T14:04:56","date_gmt":"2026-06-02T11:04:56","guid":{"rendered":"https:\/\/imdbnews.ir\/?p=9999"},"modified":"2026-06-02T17:00:23","modified_gmt":"2026-06-02T13:30:23","slug":"subnautica-2-hotfix-modifies-creature-behavior-further-so-some-predators-will-attack-players-less-often","status":"publish","type":"post","link":"https:\/\/imdbnews.ir\/index.php\/2026\/06\/02\/subnautica-2-hotfix-modifies-creature-behavior-further-so-some-predators-will-attack-players-less-often\/","title":{"rendered":"Subnautica 2 Hotfix Modifies Creature Behavior Further So Some Predators Will Attack Players Less Often"},"content":{"rendered":"<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Subnautica 2 developer Unknown Worlds has released the game\u2019s third hotfix since early access launch, this time modifying the behavior of creatures in response to complaints about not being able to kill predators.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Not being able to directly kill fish in Subnautica 2 is the game\u2019s hottest topic, and while Unknown Worlds has promised to add \u201cmitigation\u201d to the game so you can better deal with predators, it will never allow you to kill them.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">So, rather than add combat to Subnautica 2 or give death-dealing weapons to players, Unknown Worlds is changing the way predators work. This hotfix is a part of that. For example, Hammerheads no longer attack unpiloted Tadpoles, although they can still take an interest in Tadpoles generally. And while the overall damage of Marrowbreaches is increased, their attacks are now spaced out to occur less frequently. As for Nibblers, their perception range is reduced so players are less visible to them, and the duration Nibblers circle the player before attacking is increased. Patch notes courtesy of Steam are below.<\/p>\n<p><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Subnautica 2 Screenshots<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img decoding=\"async\" alt aria-hidden=\"true\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/06\/subnautica-2-hotfix-modifies-creature-behavior-further-so-some-predators-will-attack-players-less-often.gif\" data-cy=\"progressive-image\"><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\"><\/span><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The hotfix is well-timed. Just yesterday, we reported on comments from Subnautica 2 design lead Anthony Gallegos, who explained the developers\u2019 true intent in ditching combat for the sequel. A narrative has emerged that Unknown Worlds actually set out to create a \u201cpacifism game.\u201d That, Gallegos told MinnMax in a fascinating new interview about the design of Subnautica 2, just isn\u2019t true. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Unknown Worlds has been open about its plans to add ways for players to mitigate the threat of predators in Subnautica 2 via updates. But Gallegos said the developers also plan to add creature flinches so players actually realise when they\u2019re bonking fish on the face with the hammer. The update released this week appears to have added a change that reflects this (&#8220;Increased sensitivity of the Nibblers to the Multitool&#8221;).<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">While the killing fish debate rages on, Subnautica 2 is a clear success. It has sold a huge 4 million copies since its early access launch on May 14, achieving more than 467,000 peak concurrent players on Steam \u2014 success Gallegos said took the team by surprise. Subnautica 2 has sold so well that publisher Krafton has reportedly agreed to pay a $250 million earnout to the developers \u2014 a bonus that was at the heart of its high-profile legal dispute with the fired Unknown Worlds leadership.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">If you\u2019re getting to grips with Subnautica 2, we\u2019ve got a Things to Do First in Subnautica 2 guide to check out before you dive in, plus resource location guides to help you find Titanium, Silver, and more. Discover blackbox and supply crate locations on our interactive Subnautica 2 map, and make sure you don\u2019t miss any Angel Comb Adaptations or Blueprints.<\/p>\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">Subnautica 2 Early Access Hotfix 3 patch notes: <\/h2>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed issues that could cause DLSS to crash the game.<\/li>\n<li>Fixed issues that could cause DLSS settings not to be saved correctly.<\/li>\n<li>Fixed Frame Generation not being available in certain versions of the game.<\/li>\n<li>Upgraded DLSS to version 4.5.<\/li>\n<li>Reduced Interior Wall costs to 1\/4 of their previous price.<\/li>\n<li>Hammerheads no longer attack unpiloted Tadpoles.\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Hammerheads can still take an interest in Tadpoles.<\/li>\n<\/ul>\n<\/li>\n<li>Fixed Hammerheads occasionally not being attracted to Flares.<\/li>\n<li>Increased overall damage of Marrowbreaches.<\/li>\n<li>Spaced out Marrowbreach attacks to occur less frequently.<\/li>\n<li>Reduced Nibbler perception range, making players less visible to them. <\/li>\n<li>Increased the duration Nibblers circle the player before attacking.<\/li>\n<li>Reduced overall movement speed of the Nibblers.<\/li>\n<li>Increased sensitivity of the Nibblers to the Multitool.<\/li>\n<li>Increased overall damage of Nibblers.<\/li>\n<li>Fixed a rare crash when starting games.<\/li>\n<li>Fixed Clients (not the game host) reverting to their previous position when rejoining a multiplayer session.<\/li>\n<li>Fixed Strike Armor modification stacking additively, which could result in a potentially game-breaking state.<\/li>\n<li>Fixed goggles remaining visible in first-person view when exiting the Tadpole Haul Chassis as a passenger.<\/li>\n<li>Localized text callout on the Terms of Service acceptance screen.<\/li>\n<li>Added additional context to crash reports to provide better details for hard-to-reproduce issues.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/06\/subnautica-2-hotfix-modifies-creature-behavior-further-so-some-predators-will-attack-players-less-often.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/06\/subnautica-2-hotfix-modifies-creature-behavior-further-so-some-predators-will-attack-players-less-often.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/06\/subnautica-2-hotfix-modifies-creature-behavior-further-so-some-predators-will-attack-players-less-often.jpg\"><img decoding=\"async\" src=\"https:\/\/imdbnews.ir\/wp-content\/uploads\/2026\/06\/subnautica-2-hotfix-modifies-creature-behavior-further-so-some-predators-will-attack-players-less-often.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n","protected":false},"author":1,"featured_media":10000,"comment_status":"open","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[50],"class_list":["post-9999","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-49","tag-50"],"_links":{"self":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/9999","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/comments?post=9999"}],"version-history":[{"count":1,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/9999\/revisions"}],"predecessor-version":[{"id":10001,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/posts\/9999\/revisions\/10001"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media\/10000"}],"wp:attachment":[{"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/media?parent=9999"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/categories?post=9999"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/imdbnews.ir\/index.php\/wp-json\/wp\/v2\/tags?post=9999"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}